Simulation
of Blowing
Nov. 2023
Personal project
How do objects move when they face powerful gusts?
This project ia about tracking the movement of objects that change
according to the strength and type of wind using Unity simulation.
<with Rayfire and Scripting>
This project ia about tracking the movement of objects that change
according to the strength and type of wind using Unity simulation.
<with Rayfire and Scripting>
Initially, I was thinking of developing using particles. To create and move particles in real-time, I planned to insert an interactive element but found a problem that did not significantly affect other objects.
As a solution, I changed the material of the particles and applied mass. I also added it to walls and other objects. Then interactions started to take place. They moved simultaneously when I moved the particles to the added wind zone. After finding that I could make a particle that could be physically affected, I wanted to make them move in various directions as they were in the tornado.